Age Of Empires Best Civilizations

Age Of Empires Best Civilizations Average ratng: 9,9/10 7638 reviews
This article is about the civilizations in Age of Empires. For the civilizations in the other games of the series, see Civilization.
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Apr 16, 2013  This is very old, and childish discussion, yes I know. But the game is very s.s now, to forgot that, just for fun:) Let's go back to the eary 2000s. I didn't play AOE:FE, so my recent AOEII was 1.0c version. Think about Mongol. Their hunting bonus was amzaing, so able to reach the feudal age the fastest time. In my blurred memory, Mongol could reach the 2nd age less than 10 minutes game. Which civilization(s) has the best navy? I am playing some Islands type maps and I would like to know which civilization(s) are the most navy oriented. One important detail is that I like to play post-imperial age maps.

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The playable factions in Age of Empires and its expansion, Rise of Rome, are based on prominent civilizations or nations that were at the peak of their might between the periods of Ancient history and Classical antiquity.

Each civilization in the game has its own technology tree, being prohibited certain units and technologies, and each of them also has their own bonuses which affect their military, economy, and overall gameplay. The bonuses are meant to be exploited by the player and can be proved advantageous in certain strategies, such as Palmyrans being one of the best booming civilizations due to their Villager gather bonus, and Babylonians excelling in turtling due to the increased hit points of walls and towers and stone gathering bonus.

How to reopen closed windows. Following is a list of civilizations in Age of Empires and Rise of Rome along with associated bonuses.

Age of EmpiresEdit

The original Age of Empires release introduced 12 civilizations based on the prominent civilizations and nations of the ancient world. The original 12 civilizations were divided into four groups, Greek, Mesopotamian, Egyptian, and Asian. Below is the list of all civilizations of the original release and their bonuses.

AssyriansEdit

  • +25%Archer Fire Rate
  • +10%Villager Speed
  • Missing technologies: Bronze Shield, Nobility, Architecture, Aristocracy, Alchemy*
  • Missing units: Slinger, Improved Bowman, Heavy Horse Archer, War Elephant, Elephant Archer, Phalanx, Heavy Transport, Catapult Trireme

BabyloniansEdit

  • Wall+75%hit points
  • Tower+75% hit points
  • Stone mining +30%
  • Priest rejuvenation +30%
  • Missing technologies: Chain Mail, Iron Shield*
  • Missing units: Heavy Horse Archer, Heavy Cavalry, War Elephant, Elephant Archer, Phalanx, Ballista, Heavy Transport, Trireme, Catapult Trireme

ChosonEdit

  • Short/Broad/Long Swordsmen and Legion have +15/20/60/80HP respectively.
  • All towers have increased range by 2 points.
  • Priests costs 30% less.
  • Missing technologies: Chain Mail, Iron Shield, Aristocracy, Alchemy, Engineering*
  • Missing units: Chariot, War Elephant, Camel Rider, Composite Bowman, Chariot Archer, Heavy Horse Archer, Elephant Archer, Phalanx, Catapult, Heavy Transport, Catapult Trireme

EgyptiansEdit

  • +20% Gold mining
  • +33% Chariot, Chariot Archer and Scythe Chariot hit points
  • +3 Priest range
  • Missing technologies: Bronze Shield, Broad Sword, Siegecraft*
  • Missing units: Broad Swordsman, Cavalry, Horse Archer, Phalanx, Catapult, Ballista

GreeksEdit

  • Academy units have +30% speed and are 20% cheaper
  • War ships have +20% speed
  • Missing technologies: Metallurgy, Broad Sword, Monotheism, Zealotry, Sacrifice
  • Missing units: Broad Swordsman, Chariot, Cataphract, War Elephant, Camel Rider, Improved Bowman, Chariot Archer, Horse Archer, Elephant Archer

HittitesEdit

  • Archery Units have +1 damage.
  • Siege units have +50%hit points.
  • War Galleys and Scout Ships have +3Range.
  • Missing technologies: Long Sword, Mysticism, Polytheism, Medicine, Afterlife, Monotheism, Fanaticism, Zealotry, Sacrifice, Irrigation*, Architecture*
  • Missing units: Long Swordsman, Heavy Cavalry, Improved Bowman, Slinger, Ballista, Fishing Ship, Heavy Transport, Trireme, Catapult Trireme, Centurion*

MinoansEdit

  • -30% ship cost
  • +2 Composite Bowman range
  • +25% Farm production
  • Missing technologies: Fortification, Guard Tower, Astrology, Mysticism, Afterlife, Monotheism, Fanaticism, Zealotry, Sacrifice
  • Missing units: Legion, Chariot, Heavy Cavalry, War Elephant, Chariot Archer, Horse Archer, Elephant Archer

PersiansEdit

  • Trireme rate of fire increased by +25%
  • War Elephant units move 20% faster
  • Villagers hunt food 30% faster
  • *
  • Cannot build Academies
  • Missing technologies: Siegecraft, Plow, Aristocracy, Ballistics*
  • Missing units: Chariot, Chariot Archer, Hoplite, Heavy Catapult, Ballista

PhoeniciansEdit

  • -25% War Elephant, Armored Elephant and Elephant Archer cost
  • Villagers+15% woodcutting.[1]
  • Catapult Triremes/Juggernaught fire rate increases by +30%.
  • Missing technologies: Metallurgy, Chain Mail, Siegecraft, Architecture
  • Missing units: Heavy Cavalry, Horse Archer, Catapult, Ballista

ShangEdit

  • Villagers cost 40 instead of 50 Food.
  • All walls have +75% hit points.
  • Missing technologies: Long Sword, Siegecraft, Aristocracy, Alchemy, Ballistics, Engineering*
  • Missing units: Long Swordsman, War Elephant, Elephant Archer, Phalanx, Heavy Catapult, Heavy Transport, Trireme, Catapult Trireme

SumeriansEdit

  • +15 Villager hit points
  • +50% Stone Thrower, Catapult and Heavy Catapult fire rate
  • Farms+125 food.
  • Missing technologies: Metallurgy, Iron Shield, Craftsmanship, Astrology, Afterlife, Monotheism, Fanaticism, Zealotry*
  • Missing units: Legion, Cavalry, Improved Bowman, Elephant Archer, Ballista, Merchant Ship, Heavy Transport, Catapult Trireme

YamatoEdit

  • +25%Shiphit points.
  • +10%Villager speed.
  • -25% Cavalry/Horse Archer cost.
  • *
  • Missing technologies: Tower Shield, Astrology, Mysticism, Fortification, Guard Tower, Broad Sword, Medicine, Polytheism, Monotheism, Fanaticism, Zealotry, Sacrifice
  • Missing units: Broad Swordsman, Chariot, War Elephant, Camel Rider, Chariot Archer, Elephant Archer, Catapult, Ballista

The Rise of RomeEdit

The Rise of Rome expansion, aside from adding various technologies, units, and various gameplay changes, introduced 4 new civilizations based on the Roman Empire and its neighbors and introduced Roman style architecture.

CarthaginiansEdit

  • +25% transport speed
  • +25% attack for Fire Galleys
  • +25% Elephant and Academy units hit points
  • Camel Riders +15% HP
  • Missing technologies: Metallurgy, Chain Mail, Fortification, Siegecraft, Astrology, Polytheism, Fanaticism
  • Missing units: Chariot, Chariot Archer, Catapult Trireme, Legion, Catapult, Cataphract, Heavy Horse Archer, Composite Bowman

MacedoniansEdit

  • Academy units have increased armor from missile damage by 2 points
  • Units with no range +2 line of sight
  • All siege units are 25% cheaper.
  • Units 4 times more resistant to conversion
  • Cannot build Temples
  • Missing technologies: Fortification, Long Sword, Craftsmanship, Siegecraft, Nobility, Engineering*
  • Missing units: Camel Rider, Elephant Archer, Priest*

Age Of Empires Best Civilization Bonus

PalmyransEdit

  • Free Tribute.
  • Camel Riders move 25% faster.
  • Gold received per Trade Ship doubled.
  • Villagers work 25% faster and have armor.
  • Villagers cost 50% more food.
  • Start the game with +50 food*
  • Missing technologies: Metallurgy, Tower Shield, Long Sword, Craftsmanship, Plow, Mysticism, Polytheism, Medicine, Monotheism, Sacrifice, Logistics, Aristocracy, Engineering*
  • Missing units: Elephant Archer

RomansEdit

  • -15% building cost except Towers, Walls and Wonders
  • -50% tower building cost
  • Swordsmen attack +33% faster
  • Missing technologies: Guard Tower, Irrigation, Astrology, Afterlife, Alchemy
  • Missing units: War Elephant, Camel Rider, Chariot Archer, Horse Archer, Elephant Archer

Age Of Empires Civilization Chart

References Edit

  1. http://www.microsoft.com/games/aoeexpansion/downloads.htm

External links Edit

  • Age of Empires units Telcontar's Empire of the Ages
  • Civilization attributes Telcontar's Empire of the Ages

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